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delpart
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 Delpart's Progressions:Feb 21 Oodles of Doodles
« Thread Started on Nov 23, 2011, 1:50am »

I'm an over analytical person trying his hand with PDN to move from using it as a tool to using it to make artwork. I'll post my findings here in LIFO - Last In, First Out format. Meaning the things at the top will be the newest and the things at the bottom as you scroll will be older.

Thanks for visiting my gallery. Please feel free to offer suggestions and feedback if you wish. I'm mainly trying to understand the tools and try to grapple what I can and cannot do. I'm accidentally creating things as I do this it seems. Signatures and the like are the few planned items. I'm generally not happy with them. They dont quite reflect what I want ... yet.
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Febuary 21st, 2012 - Well, I've dragged my feet and posted tons all over the place except for here in my own gallery. Just seems like I'm creating samples and nothing, ... finished ... like my Emergence. I could be wrong but I consider most of these to be doodles in comparison. Lots of 3D ish stuff and droste/sqqirkle influences in my recent meanderings ...


First thing is to show what made Emergence ... Brush testing and some heavy layer blending: [image]


Semi-finished works:

[image] --- [image] --- [image]
[image] --- [image] --- [image]



Other doodles:

[image] --- [image] --- [image]

[image] --- [image] --- [image]

[image] --- [image] --- [image]

[image] --- [image] --- [image]

[image]




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January 8th, 2012 ... another happy accident while working on the smoke portrait approaches. Got a little sidetracked and then created something that just creeps me out for some reason.

Emergence
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January 4th, 2012 ... rang in the new year with explosives, etc. Still not sure on so many pieces after failing to create something as a present.

But, I spent a long time on the 3rd (which is still that day to me now ... darn midnight) and updated my avatar.

[image]


So I've been a little obsessed with Radial Blur Deluxe since making a near fractal with it. Still pushing and playing with it probably too much.

These are all based off that darn thing:

[image] *** [image] *** [image]

[image] *** [image] *** [image]


OMG glad I save a copy as I go along ... ctrl-v is something not to be trifled with.

One fun thing is creating something familiar. I wound up with a fabric and the start of a sunrise pic:

[image] *** [image]


Some random things. Metal effects and a stylized moon using squirkle warp, emboss and some transforms:

[image] *** [image]


Some chaos derived from looking into the cracks tut:

[image]


And a water splash I created in my attempts at creating bubble effects in water. This wound up being water on top ... Still nifty though:

[image]

And that's all I'm sharing since my 17th Dec, 2011 update since the rest has been less than fruitful.

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The dreaded inversion 4 leaf flower of course. However, I think I did something nifty with it. Sort of 3D sort of not. I just really like it. Made quickly and without much thinking so I really like it on a personal level:

Falling Iris
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WIPs:

The Cavern: Original Find: [image] and modified a little: [image]



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My first planetoid attempt with PDN. Tried to use it with cartoon moonrise but its just wrong even darkened, recolored etc. Too real I guess. Also got the cloud blending/shadows wrong. I stared at it too long so I missed it the first couple times around. Learning those is harder when you refuse to draw on gradients. Now I see why you do that.


[image]


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Here I've tried to create actual "somethings" ... mixed results. Usually it was I saw something and wanted to expand on the glimmer.

Still not sure on this one. Cant get the stars to work right etc. This of course is how you learn what not to do of course and to plan some things out or start over with various aspects as needed. I keep going at it like you would perhaps with actual oil on canvas at times. Keep painting over it until it works again. ;)

Splash Ring
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Then I saw a candy mountain and tried to work with it to match my cartoon mindset.

Cartoon Moonrise
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And this was just simple. The jaggies were part of what I found. Couldn't figure out how to get rid of them.

Alien Console
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Sort of created a fractal from the tutorial and splinter blur tests. Little S3D helped create a nice spread here:

Ice Storm
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Recently went through a tutorial that's made me waste a lot of time messing with splinter blur. Created some neat stuff with it though including some nice faceted glassy effects.


[image] - [image] - [image]


Couple of named pieces from these experiments as well:

Floating Palm
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Ice Kelp
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Couple of oddballs. A glass effect using color aberration and basic relief. A face found in the mix of smashing some gradients into a hole, etc.

[image] - [image]


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It's silly but it makes me smile. Maybe you will too. Trying to make my alien console thing I made a smiley face nebula in the iterations.

Smiley Nebula
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Lots of fun with polar inversion and learning gradients. I'm still staring at this one. I call it simply My Cloud. It blends funny with stuff and I'm still trying some things but the base is my favorite so far:

My Cloud
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One new op-art piece that can create the illusion of running water. I have to work some on coloring it still but right now I can only get it to work in grey. Yes, it can hurt your eyes. Just stare at it for a moment and move on. The other is a simple moving ring attempt.

[image] - [image]


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Random but neat effects overall. Saved and shared here. The first is actually used in several other things as a base with different colors used. Saved in green as it looks like some sort of sci-fi machine:

[image] - [image] - [image] - [image] - [image]



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Variations of a cubist thing I like the feel of. One desktop attempt that still doesn't work in the mix but I will revisit this all later:


[image] - [image] - [image] - [image] - [image]


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Some basic creations:


[image] - [image] - [image] -
[image] - [image] - [image] - [image]


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The Pinwheel Phase. I'm pretty sure everyone goes through it. Some items are pure pinwheel, others just in that same thread. Lots of em. A couple of neat items and a link the the entire gallery: (PB Pinwheel Gallery)


[image] - [image] - [image] - [image] - [image] - [image] - [image]


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Lots and lots in 4 weeks since the stuff below here. Everything above created since Nov 22nd, 2011.

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Slowly adding plug-ins because it seemed like I needed Ed Harvey's stuff. Working solely with his plug-in set warped a gradient into this progression:


[image] *[image] *[image] *[image] *[image] *[image]


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In trying to wrap me head around gradients these came out of the mix. Still working with the orb but by itself is rather nifty:


[image] --- [image] --- [image]


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Slowly working through some things I made op art. Its an optical illusion that can mess with your depth perception some. Original stumble and colorful variant with less pull:

[image] --- [image]


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Found PDN Fans and decided to take a plunge. Worked on a new signature and avatar combo. Still not sure what I was going for. Wound up with something similar yet new. Large avatar to show the depth its missing, the original signature, and a modified signature to be less intrusive:

[image] --- [image] --- [image]


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Test of a pre-made fire plug-in to compare what I was doing to create it manually. Kept this fire ring for some reason that escapes me now:

[image]


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More experiments with gradients. Wound up with a photographers backdrop that then turned into some potential planetoid textures:

[image] --- [image] --- [image]

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Accidentally created a chalk like output so I randomly made something to outline with it. Wound up being something I kept:

[image]


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Experiments with flame and gradient lighting and subtractions. Wound up with with two variations on a theme. Desktops of sorts:

[image] --- [image]


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Clouds still has been a focus since it can be so random. Also in learning layers and color mapping I bumped into this organic mix. Its smoke/water/ and something else. I'm still trying to adapt it to make rising bubbles like WB's tutorial does. Just larger. Though in my experimentation it evolved into what looked like glass remnants from a glass workers shop to me. I have a screen shot of the steps but I've yet to be able to re-create it. Organic and then the chipped/melted glass pieces:

[image] --- [image]

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Vortex tutorial got me thinking about lighting. I played with some gradients and wound up with something intriguing. Again, no planning, so it got cut and wound up being art like.

Jelly Vortex
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True accident with learning how to make something "glow" and zoom/rotate I wound up accidentally making something I really like as a piece of art. 14 layers in both. The first is the actual form on white. The second was a mistake with it open and I wound up with a gradient on it and noticed how it changed. The gradient is off but I've kept it like this as every time I correct it I'm stuck with my original impression. Two forms of the same item. The multilayer zoom and motion blurring experiment turned art like and the piece I call Chevrons.


[image]

Chevrons
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Wound up with signatures based on fire effect blending for main forum. Didn't realize I needed to consider framing with how some of the effects work when I set the canvas size to work with. I also was thinking to work large and reduce to make up for a lack of understanding on how to smooth aspects out. I've learned that reductions often lose the detail you may want so you have to use caution in doing this. First two original size showing progression. Signature block reduced and full size.


[image] --- [image] --- [image] --- [image]



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Then I tried to create a signature so I could maybe ask some questions on the main forum (before I got cold feet about the general feel of that forum). Halloween had just passed so I think it is how I wound up with this. Though I was just trying for a hand drawn name in stone. Also before I found out there was some neat tuts on making smoke/fire like effects. Sort of made that by mistake though I'm sure my reading influenced my experimenting:

Fire on Stone Delpart
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Then a random approach to seeing how to turn perlin noise into flames. This has been overused since in my learning, but I keep trying to perfect making flame without drawing it through chance and patterning. This texture I've used in various ways and things like it:

Blue Firey Texture
[image]

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A couple of plug-in grabs later to try to do parts of some tutorials and I created another random impression that I kept:

Superman's Dream
[image]

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First ever creation using just the default PDN with no plug-ins installed. Desktop size seemed like a good framed canvas at the time to work with:

Horizon
[image]

« Last Edit: Feb 21, 2012, 10:47am by delpart »Link to Post - Back to Top  IP: Logged

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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #1 on Nov 23, 2011, 2:35am »

I must say you are doing just fine. Nothing wrong with wanting to see what plug-in does that and stuff. I hope you keep on playing with plug-ins.
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #2 on Nov 23, 2011, 4:23am »

Superman's Dream & Horizons are my fave of the bunch. Gret to see you experimenting. Some really nice outcomes like the fire ring.
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #3 on Nov 23, 2011, 4:39am »

Keep this image coming! I'm enjoying them. I like how you work with gradients because they can be very tricky at times.
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #4 on Nov 23, 2011, 5:48am »

Looks like you`ve been busy Del. Lots of nice work there. I like the Chevrons , I think they would look nice as part of a sig/av combo.

Keep practicing and trying out new plug ins and you`ll soon get to know PDN. ;)
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #5 on Nov 23, 2011, 12:46pm »

great work delpart! The optical illusion ones hurt my head :P

My favorites are Horizon and the ring of fire. I agree with Goonie. The Chevrons would make an awesome sig/av combo. :)
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #6 on Nov 23, 2011, 1:18pm »

A new member of the forum who obviously have some new ideas about using PDN. I like that. Always nice with fresh ideas.
Those are great pictures you can be proud of.
Way to many to comment on right away. ( I don't bang as much on the keyboard as you do, Delpart. ;D )
But one that caught my eye is the green star. It is the kind of picture that makes you focus and keep you attention in the center, and then start investigating out in circles and still return to the center.
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #7 on Nov 23, 2011, 6:22pm »

Great gallery! I like the Ed Harvey ones, I like using those plugins too.

Experimenting is a fun way to learn what plugins can do. Keep playing!
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #8 on Nov 24, 2011, 2:38pm »

@ all - (due to holiday here in the States)

Thanks all. Just wanted to share some insight into what I've been doing with PDN to date.

Biggest challenge of course is trying to not compare what people do with combinations of dozens of tools and years upon years of experience. Especially those who make their living doing this. There are so many talented folks right here I have to keep that in check while I start off here in the "finger painting" stages of understanding lighting/masks/color manipulation/etc. But I figure working around some of the best has to rub off a little. ;D

To help clarify something about this current approach: I previously had too much junk installed in my PDN for hacking images and I didn't know how even 1 in 5 of them really worked. I basically have been slowly adding things in to try and grapple a little bit at a time to gain a better understanding. It was the primary reason you saw Harvey's as the last in. For instance, what I learned from trying to use basic curves lead me to appreciate and understand Color Tint and a few other essentials. And what I learned from using layers only manipulations gave me total appreciation for how curves+ and gaussian blur+ are so powerful and wonderful additions.

Also of note is that I've obviously not saved everything I've learned. In hindsight I thought I was actually doing more and saving more of it, but it is rather amazing how the devil is in the details. And how much of a learning curve I still have.

Thank you all again for the warm welcome.
« Last Edit: Nov 24, 2011, 2:39pm by delpart »Link to Post - Back to Top  IP: Logged

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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #9 on Nov 24, 2011, 7:36pm »

Firstly ... in answer to your question why did you keep the fire piece ? Because it's a great image, maybe ?

I really like the planetoid textures, loads of potential for more experimentation with these in my humble opinion.

Supermans Dream and Horizon are truly excellent pieces, love the fragmentation of Dream and the gradient across the horizon in ummm Horizon really sets the piece off.
Really nice start to your gallery
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #10 on Nov 30, 2011, 6:50pm »

Welcome to the forum Delpart. You have done so much experimentation with all sorts of plug-ins and the results are very impressive. I especially like the Jelly Vortex and the Chevrons :) I can tell you will soon be mastering how everything works as you have a very analytical mind ;)
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #11 on Dec 9, 2011, 5:23am »

What I like about your work is that you just leave the effects and adjustments to automatically generate and take care of your work, I believe you didn't draw even a single freehand line, or may be one or two, I sometimes do that too, it is really not easy as we think, there is lots of trials and errors and playing with colors.
Great job so far, very clean no jaggy edges at all, all are super smooth and clear, managing colors so nicely. My favorite is Horizons, so nighty and dreamy.
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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #12 on Dec 11, 2011, 9:12am »

@ALL - Sincere humble thank yous for liking my horizon pic. Oddly enough one of my most striking was done with zero effects installed. Just the base .10 release. I find it odd that as I look back it works because I took extra time and about 100 plus steps in trying to embrace something I saw. All while forcing myself to not just go on a tutorial hunt etc etc ... Dunno. But the support of this one has made me most happy. But I find myself now comparing everything I do to the KISS idea and that images impact. Hence my lack of sharing these last couple of weeks (other issues as well, but my self worth and fear in sharing really peaked with those.)

Also I would have sworn I replied to both WB and pixey already but perhaps these are better since I've had a bit more to think about.

@WB - Thanks for supporting the idea that just because its a simple one pass use of an effect, well, no, two effects, that its not worth sharing or striking enough to be good. Wait, I did another layer with some blur ... argh, so there is some actual "work" there ... (refering to the fireball) ... I guess I discounted its simplicity in comparison that day with the work so many of ya'll do. Heck, I even wrote specifically not to do that and here I am falling into that trap again.

On another side note of that theme, I also realize that just because I "discover" how to do something covered in a buried tutorial, etc or if it is simply an element of someone else's work, I still managed to do it and save it. So I guess I need to stop being so tied up and simply post em up.

Other problem there was I got carried away as well these last few weeks as its a great way to lose time. Almost better than most games as my blood pressure stays low (hear that doc!).

@Pixey - Thank you for the warm welcomes. I wish my analytics wouldn't clash with my OCD so much ... ;D Though I am finding I can simply save and quit a project if I get frustrated and I'm not spending as many hours reading up on things like "Shading 101 for Beginning Artists."

@Sargon III - Thank you so much for taking a look. And thank you especially for supporting the idea of effects driven art creation and that its not quite as easy as some think it is. The only actually drawing I did was a single ellipse in Chevrons and the hand drawn delpart in the flame version using splatter for that set up until now. Even though there are many things where I would like to be "painting" I'm still working on finding out how to create some things simply by pushing pixels with numbers.

@ALL - Other side note: Yes I'm still stuck on the effects driven approach here. Now I need to sort these last couple of weeks and post them up so ya'll have an idea of what I may or may not have been doing. ::)

And again, thank you all for the kind words of support.
« Last Edit: Dec 11, 2011, 9:14am by delpart »Link to Post - Back to Top  IP: Logged

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 Re: Delpart's Progressions: 4 weeks of hammering
« Reply #13 on Dec 11, 2011, 8:56pm »

Sounds to me like you are on a journey...art is like that. I've said it many times - it's often more about the processes involved & our thinking than the finished work.

I believe the Fire Ring one deserves to be shown. Nevermind the hoohaa about "Oh that is just so simple with one plugin!" One of hubby's favourite images is one that I did with Polar Inversion & the Julia Fractal.

It is good to have you here & to see art from different eyes as well.
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #14 on Dec 17, 2011, 11:59am »

Mega update. I promise to trickle out more. Just a rotten time of year for me to sit down and spend several hours doing something that reminds me of work. ;D

And yes, I really didn't upload everything. I narrowed it down some. Let me know if I need a better separator to show where to scroll to or what not.
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #15 on Dec 17, 2011, 6:32pm »

:o :o Wow! Now that is a Mega update all right! So many new and interesting pieces. Just one problem though - when I click on Ice Storm to see the larger version the page is not found . Maybe you should check the link for this one. No problem with the others though. Great stuff Del. ;)
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #16 on Dec 17, 2011, 7:39pm »

Yep. Definitely an update ;D
Some really nice additions there. Those 2 pieces really mess with one's head and eyes :)

The pick of the bunch for me are the planet, falling iris and ice kelp ... really excellent textures and put together very nicely.

A pleasure viewing your work
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #17 on Dec 18, 2011, 4:17am »

WOW!!! So many neat effects. I really like Cartoon Moonrise and Jelly Vortex but there are so many others that are good but don't have names. Keep up the great work you'll eventually find your own style. Looking forward to seeing more.
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #18 on Dec 18, 2011, 6:57am »

I missed everything from the pinwheels up. What a treat! I think for me the Falling Iris & Ice Kelp are my faves of these stunners. Way to go!
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #19 on Dec 18, 2011, 7:49pm »

I think subconsciously I held off trickles to avoid critique and getting stuck on this or that from the discussion that can ensue. But again, I'm going about this in perhaps an unorthodox way. The closest comparison I came up with to describe it to someone was the difference between using dynamite and a chisel and hammer to make a sculpture. And in text, I'm not sure how that translates. (I'm trying to keep in mind that at least one person doesn't do English natively. Including myself in some ways.)

I'm hoping what I learn from blasting translates into a finer understanding of how to use a chisel correctly. And it seems like I did the same with my update here. Heh.

Though really, what I'm doing is more along the lines of blastings, seeing a nice fragment, and then working on it a little more now with a big hammer. So in just a short time I guess I'm already getting closer to the chisel stage.

Apologies again for the big update.

@ALL - Thank you so much for the compliments. Now I'm going to have to figure out how to move about the house with my ego swelling my head so much. (Because I hold you all in such high esteem. Which we all know is called hero worship and can and will lead to issues if you dont keep that in mind.)

@GF - Thank you. Fixed that link on my way to and from a dreaded community Christmas party. I usually proof my work better and had deleted a bit much. Go figure. It took quite a bit to take myself away from PDN that morning/night to do it. Looks like I have a few grammatical to fix here as well.

@WB - Much appreciated. Sincerely. Like I mentioned above, the hero worship can be a problem and feeling like a petulant child has been plaguing me some. Or feeling as though I am merely a child looking for approval from their elders as it were. I know that ya'll spend a lot of time going through all sorts of work on the main forums etc. I've been trying in vain not to think I'd be wasting your mutual time by posting this or that. I'm sure my next phase is the questions. Though I'm used to people throwing "google it" and "RTFM" at me so much I've opted to wait until I had more focused inquiries. Which is bad, because the adage about unasked questions is usually correct. Even if the answer is RTFM. Sometimes simply asking the question out load finds the answer ...

@PP - Thank you. I know this may sound funny, but I wouldn't have thought those would be your picks based on your own works. I love being surprised like that and having my assumptions smashed. I hope to find something that suites me from the mess I'm creating on my hard-drive.

@BBQ - Nope, that was all one shot, in one posting. Nothing missed. Just me doing it all in one fell blow. And its funny that the two things I spent the least amount of time on are my best overall first impressions. I think I've learned a thing or two about over thinking the creative process some. So at least perhaps I can take the "go with the flow" approach more often. I think that's one thing I've always envied (I'm covering all the sins in this post) in some of my favorite artists was their ability to just be inspired and have instant results on the fly. The envy is false one really as most of these people had years upon years of trial and error to know their skills. For some reason well now expect from ourselves instant knowledge.

And I figured out why I got hung up on the "single effect" art thing ... Tutorial guidelines and closed threads on the main forum. All the "you can learn that from playing with effects" stuff I think got into my head. In some cases I think many of the less, shall we say, great tutorials could have been launching points for creative discussions ... but I should discuss that another time I think.

(Ack, I'm being a chatty cathy today ... )

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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #20 on Dec 18, 2011, 7:54pm »

My head was spinning with such wondrous pieces! The Iris image is so cool. For some reason, the newest images look like they would be great for Web page backgrounds or banners. "My Cloud" reminds me of Welsh's abstracts--the ones that look liquidy. Overall, a marvelous job on each and every one of the images.
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 Re: Delpart's Progressions: Dec 17th Mega Update
« Reply #21 on Dec 18, 2011, 8:49pm »

Delpart, when I first started, I used to fill the entire canvas with the one element. took me ages to work out that this is not really always a good thing.

Quite often I have heard people say they like a particular work & the artist says that was the one that took the least amount of time. Time or effort expended does not always translate to a great artwork, or what people like, is probably more accurate.

We generally like a work because there is something in it that "strikes a chord" within us (resonates, or echoes a feeling, thought or memory) & is a personal thing so what one person sees in a work is not the same for everyone or even the feeling the artist was trying to convey.

PDN is a journey. We are all walking on the same path through a wonderful park/forest...we each are enthralled by something different & we all see something that nobody else does but sometimes we say - hey, look at this! & we all do...

As for spelling & grammar - for get it - we all make mistakes (& me being a literacy teacher!) but the whole point is communication because if we had to get everything just right before posting, none of us would.

I was a bit concerned because for a while I had trouble getting on the forum here & then we had some wild storms & no power or very little. Thank goodness I bought some pretty battery operated LED Christmas lights.

I love trying different techniques & often go off on a tangent when doing tutes but I seems like I go into an altered state because I can never remember what I did & if I try writing it down I end up wasting hours on a big mess (just as well it is easy to clean up on the pc).

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