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Post by blanco111 on May 30, 2011 14:59:28 GMT
I'm trying to do SargonIII's Making A 3D-Crystal Stone (Gem) and I can't get the Kaleidoscope to copy the four gradient cells around the circle as shown in the tutorial video. Does anyone know what I'm doing wrong? I managed to get the Kaleidoscope to work, but only after changing the "Quantity of Pieces" number from four (as shown in the tutorial) to sixteen. I still have no idea why the tut says to use four.
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Post by Goonfella on May 31, 2011 5:06:29 GMT
I`d like to see if I can help but I don`t seem to be able to find the tut. Ant chance of including a link?
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Post by Sargon III on May 31, 2011 8:21:44 GMT
Thanks blanco111 and Goonfella, it is actually a video tutorial, because of the long steps, and here is the link below, I hope you can solve it. Blanco111, as I think, your need to increase the Radius % amount option in the plugin, that's the only think I can suggest, give it a try. Oh and that was the old version of the plugin in the tutorial, so you need to put 16 for the Quantity of pieces, because the old plugin was dealing with pieces per quarter. Gem Tutorial
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Post by blanco111 on May 31, 2011 15:06:48 GMT
I wish I had read your post before spending so many frustrating hours attempting to use four instead of sixteen. Such a simple solution. I did notice a couple of interface differences between the Kaleidoscope I was using and the one used in your tutorial. But I thought mine was the old version. Didn't think it could be the other way around. Not that it would have mattered... But having gotten through part one, I wanted to go on to part two - Making the 3D Effect. But that tut starts with a previously rendered translucent stone. Is there a tut on making that object? Thanks Leif. I blurred it at default once. Much better.
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Post by Leif on May 31, 2011 16:32:53 GMT
How can this be improved? Beautiful colors. The pattern and shapes is also perfect. If any improvement it is the lines that is a bit jagged. Antialison or a bit of blur depending how big your original picture is. If it is small use AA. If it is big you could try a bit of Gaussian blur.
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